> For the complete documentation index, see [llms.txt](https://fish-networking.gitbook.io/docs/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://fish-networking.gitbook.io/docs/fishnet-building-blocks/transports/fishyrealtime.md).

# FishyRealtime (Photon)

{% hint style="danger" icon="dollar-sign" %}
While the FishyRealtime Transport itslef is free and under the MIT license, Exit Games' Photon Realtime is subject to their own service charges and license.
{% endhint %}

## Description

FishyRealtime is a transport that allows the [Photon Realtime](https://www.photonengine.com/Realtime) service from the company **Exit Games** to work with FishNet!

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## Compatibility

<table data-full-width="false" data-search="false"><thead><tr><th width="149">System</th><th width="198">Supported?</th></tr></thead><tbody><tr><td>Windows</td><td><mark style="color:green;">Fully Supported</mark></td></tr><tr><td>MacOS</td><td><mark style="color:green;">Fully Supported</mark></td></tr><tr><td>IOS</td><td><mark style="color:green;">Fully Supported</mark></td></tr><tr><td>Android</td><td><mark style="color:green;">Fully Supported</mark></td></tr><tr><td>Linux</td><td><mark style="color:green;">Fully Supported</mark></td></tr><tr><td>Xbox</td><td><mark style="color:green;">Fully Supported</mark></td></tr><tr><td>PlayStation</td><td><mark style="color:green;">Fully Supported</mark></td></tr><tr><td>Nintendo</td><td><mark style="color:green;">Fully Supported</mark></td></tr><tr><td>Web</td><td><mark style="color:red;">Not Supported</mark></td></tr></tbody></table>

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## How to install

Please visit the official GitHub link for installation and usage instructions.

Main: <https://github.com/REIO7200/FishyRealtime>

{% hint style="warning" %}
To reiterate, this transport does depend on installing the Photon Realtime SDK separately.
{% endhint %}

***

## Component settings

* **Photon APP ID:** The app id of the Photon Realtime product.
* **App Version:** The version of the product (game), only clients with the same version can connect to each other.

#### Default room options

* **Max Players:** Default max players.
* **Is Visible:** Whether Room is Visible to Public Room List.
* **Is Open:** Whether the room is public or private.
* **Connection Protocol:** Connection Type.
* **Region:** The Region the Server is hosted on.
