# Pro, Projects, and Support

## FishNet Pro

Some features are only available in Fish-Networking Pro.

All business [support tiers](#support-tier-options) also grant a complimentary lifetime Pro license.

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We have an extremely flexible sharing license for Fish-Networking Pro, allowing teams and classrooms to work on a single purchase. You can view that license [here](https://github.com/FirstGearGames/FishNet/blob/main/LICENSE.md).
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#### Features for Pro:

> **Lag Compensation**
>
> Another very important feature for precision-based gaming is [lag compensation](https://fish-networking.gitbook.io/docs/fishnet-building-blocks/components/colliderrollback). This is the act of rolling back colliders in time to where a client had seen them; this ensures accurate hit registration. This technique is applicable to several genre types but is most commonly seen in shooter games

> [Level of Detail](https://fish-networking.gitbook.io/docs/guides/features/level-of-detail) optimizes network traffic and client-side performance by dynamically adjusting data synchronization frequency. By scaling updates according to their distance from the viewing client, the system ensures precise interactions nearby while minimizing resource usage for distant objects.

> **Automatic Code Stripping**
>
> [Code stripping](https://fish-networking.gitbook.io/docs/guides/features/code-stripping) helps protect your game server by removing sensitive logic that the player should not be aware of. Far as we know, Fish-Networking is the only solution with the ability to remove server code from clients, and client code from the server.

> **Extrapolation, NetworkTransform**
>
> When enabled the [NetworkTransform](https://fish-networking.gitbook.io/docs/fishnet-building-blocks/components/network-transform) will extrapolate as necessary to create a smoother experience for unstable connections.

> **Synchronized Parameters, NetworkAnimator**
>
> Customize which parameters are synchronized over the network on the [NetworkAnimator](https://fish-networking.gitbook.io/docs/fishnet-building-blocks/components/networkanimator#synchronized-parameters-pro-feature).

> **Yak**
>
> [Yak](https://fish-networking.gitbook.io/docs/fishnet-building-blocks/transports/yak-pro-feature) is a transport which provides an entirely offline experience using your multiplayer code. When combined with Multipass (available to free users), you may run your game offline or online.

## Paid projects

Projects are completed Unity projects which act as a template or learning opportunity. These are separate from FishNet Pro.

> **Lobby and Worlds**
>
> Lobby and Worlds is designed to use a single server for a lobby containing your players, as well create games on the same server using rooms created by your players. Each room is isolated from other players, both visually and in network traffic.
>
> Many aspects of the lobby can be customized to your needs. Lobby and Worlds allows you to design your game normally in its own scenes, while the project takes care of everything else.
>
> Features include:
>
> * Loading any number of game scenes, multiple times; think dungeon instances!
> * Sign in system.
> * Lobby to create and join rooms.
> * Join rooms after start, optional.
> * Password rooms.
> * Ready up system, optional.
> * Kick players.
> * Player limits.
> * Customizable lobby logic and demo game.

> **FPS Land**
>
> This project is a full server authoritative demo on how you may get started on creating an FPS game with Fish-Networking.
>
> Key points are:
>
> * Full server authoritative: movement, sound, firing, reloading, animations, etc.
> * Four weapon types: rifle, pistol, knife, and grenades.
> * Lag compensation for weapons such as rifles.
> * Lag compensation projectiles, such as grenades.
> * Picked up items.
> * Movement modifiers from weapon weight and walking.
> * Pet friendly goats.

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FPS Land is not yet available for Fish-Networking V4. We are in the process of rewriting FPS Land to better take advantage of newer FishNet features.

Upon release, FPS Land V4 will be available to anyone that joined Pro tier from January 31st, 2024, and onward, even if you are not currently a Pro subscriber.
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FPS Land for Fish-Networking V3 is still available for download.
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## Support tier options

All business [support tiers](#support-tier-options) also grant a complimentary lifetime Pro license.

> **Free Tier Support**
>
> * Discord: Multiple channels of support, with support provided by our community and helpers.
> * Unity Forum: support provided by our community and helpers.
> * Website(s): Documentation, Guides, and Videos available from our Team and Community

> **Priority Tier Support**
>
> * Everything in Free Tier.
> * Discord: Additional access to post in our Priority Support channel. This channel uses threads to keep each question individualized and sorted. The questions asked in Priority Support are prioritized by our helpers.
> * Projects: Access to projects that are completed Unity projects which act as a template or learning opportunity.
> * There are multiple priority tier options. Support quality is equal for all tiers. Priority tiers 2+ receive enhanced visibility within our Discord community to show off your support.

> **Business Support**
>
> * Everything in Free Tier
> * Everything in Priority Tier
> * Additional Enterprise Features, please view our monthly tiers on [GitHub](https://github.com/sponsors/FirstGearGames) to see what we offer per tier. For more information you may also email <firstgeargames@gmail.com>, or contact FirstGearGames on Discord.

## Purchasing

There are a variety of ways to purchase Pro and Projects.

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Please read the following very carefully to ensure you understand it fully. If you have questions, please contact staff on [Discord](https://discord.gg/Ta9HgDh4Hj).
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There are two types of purchases, **Fish-Networking Pro**, and **Projects**.

**Fish-Networking Pro** can be purchased from [GitHub](https://github.com/sponsors/FirstGearGames), [Patreon](https://www.patreon.com/firstgeargames), or the [Unity Asset Store](https://assetstore.unity.com/publishers/46529).

At this time **Projects** can only be purchased through GitHub and Patreon.

Once FPSLand V4 is complete, projects will be added to the asset store as well.

*Please consider making purchases through GitHub as our preferred platform, or Patreon. When purchased through GitHub or Patreon more of your support goes towards the developers and community helpers.*

*In addition, GitHub and Patreon offer extra bonuses as a thank you!*

### GitHub and Patreon perks

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Becoming a supporter is designed to be indie-dev and budget friendly.
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When obtaining Fish-Networking Pro through GitHub or Patreon you will have access to both Pro and Projects.

You **must** make a one-time payment of $10 for your initial downloads. Afterwards you're welcome to switch to $2/month for updates. You may leave the updates tier and join us again at any time.

When on any $10 tier or higher you will gain access to Priority Support, this includes your initial purchase; see [support tier options](#support-tier-options) for more information on this.

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Business support tiers are **only** available on GitHub.
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**Lifetime benefits:**

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You can get bonus Priority Support months on GitHub!

Our one-time $60 GitHub option provides lifetime access to Pro and Project downloads, as well 8 total months of Priority Support, rather than 6 months of Priority Support when purchased monthly.
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* Lifetime updates to both Pro and Projects can be obtained by supporting over-time, or by a one-time payment.
* Lifetime updates to projects are received after your total contributing meets $35.
* Lifetime updates to Fish-Networking Pro are received after your total contribution meets $60.
* Should you sponsor $200 at once or over-time, you will also gain lifetime access to Priority Support.

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All higher tiers provide access to any content beneath them.

For example: If you have access to Fish-Networking Pro, you also have access to Projects.
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### Unity Asset Store perks

Asset store purchases provide lifetime updates to Fish-Networking Pro.

You can also gain access to Priority Support with your asset store purchase! Your priority support months begin only after you claim your perks on our Discord; see [After Purchasing](#after-purchasing) please.

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The amount of months received are directly related to what goes back into the project after Unity's fees. If you purchase Fish-Networking Pro at $50 you will receive 4 months of Priority Support, and 2 months at $25.
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## After purchasing

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Please be certain you read [Purchasing](#purchasing) thoroughly.
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If you purchased Fish-Networking Pro or the Paid projects through GitHub or Patreon your downloads will be available on our [website](https://fish-networking.com). Head over to the **Account** page, login with either GitHub or Patreon (depending on which you used), and then scroll down to find your available downloads.

If you purchased Fish-Networking Pro on the asset store, please use the asset store to download Fish-Networking Pro.

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Keep in mind that you may change your support tier at anytime when joining us through GitHub or Patreon.

Do not forget your Discord roles!
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You can claim supporter roles on our Discord no matter what purchase technique you use, but as previously said GitHub offers the most benefits per dollar.

Roles show off that you're a supporter and are crucial for gaining you access to our priority help channels if you're on a Priority Support tier.

Business tiers are unique in that they receive dedicated channels. Please contact FirstGearGames on Discord to have your support channel created.

**How to claim your role:**

* **GitHub Instructions:** log into your account on our website. After logging in you, will be shown a temporary ID Token in the **Discord Roles** section. Copy this Token and direct message our Discord bot **Sharky** with it.
* **Patreon Instructions:** [**https://support.patreon.com/hc/en-us/articles/212052266-Getting-Discord-access**](https://support.patreon.com/hc/en-us/articles/212052266-Getting-Discord-access)
* **Asset Store Instructions:** Join our Discord and message our Discord bot, **Sharky**, with your purchase invoice number.

## More information

For more detailed instructions of purchasing and installing FishNet Pro, checkout this guide: [upgrading-to-fishnet-pro](https://fish-networking.gitbook.io/docs/guides/updating-fishnet/upgrading-to-fishnet-pro "mention")
