SceneLoadData
The Data Class needed for the SceneManager to know how to handle loading a scene.
General
Default values
SceneLoadData sld = new SceneLoadData()
{
PreferredActiveScene = null,
SceneLookupDatas = new SceneLookupData[0],
MovedNetworkObjects = new NetworkObject[0],
ReplaceScenes = ReplaceOption.None,
Params = new LoadParams()
{
ServerParams = new object[0],
ClientParams = new byte[0]
},
Options = new LoadOptions()
{
AutomaticallyUnload = true,
AllowStacking = false,
LocalPhysics = LocalPhysicsMode.None,
ReloadScenes = false, // Obsolete, Coming Soon.
Addressables = false
}
};Last updated