> For the complete documentation index, see [llms.txt](https://fish-networking.gitbook.io/docs/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://fish-networking.gitbook.io/docs/overview/asset-integrations.md).

# Asset Integrations

{% hint style="success" icon="bicep" %}

## Want to contribute?

Open a pull‑request on the [documentation repository](https://github.com/FirstGearGames/FishNet-Documentation) or suggest an addition in the [FishNet discussions](https://github.com/FirstGearGames/FishNet/discussions) page.
{% endhint %}

The community has assembled a rich set of integrations that extend Fish‑Networking functionality. Below you’ll find some categorized listings, each with a short description and a direct link.

{% hint style="warning" icon="bullhorn" %}

## **Community Disclaimer**

The Fish‑Networking team does **not** officially maintain these assets. We provide them "as is" and cannot guarantee support.
{% endhint %}

### <i class="fa-microphone-lines">:microphone-lines:</i> Voice & Audio

| Asset                     | Description                                                               | Link                                                                                                |
| ------------------------- | ------------------------------------------------------------------------- | --------------------------------------------------------------------------------------------------- |
| **MetaVoiceChat**         | Free, self‑contained proximity voice chat for Unity networking libraries. | [GitHub](https://github.com/Metater/MetaVoiceChat)                                                  |
| **Dissonance Voice Chat** | Real‑time VoIP system; community integration for Fish‑Networking.         | [Asset Store](https://assetstore.unity.com/packages/tools/audio/dissonance-voice-chat-70078)        |
| **Master Audio 2024**     | AAA‑level audio framework with multiplayer support.                       | [Asset Store](https://assetstore.unity.com/packages/tools/audio/master-audio-2024-aaa-sound-287785) |

***

### <i class="fa-building-memo">:building-memo:</i> Server & Lobby Tools

| Asset                          | Description                                                                                                                                                                                                                                                                                  | Link                                                                                            |
| ------------------------------ | -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- | ----------------------------------------------------------------------------------------------- |
| **PlayFlow Cloud**             | Managed multiplayer server hosting with one‑click deployment.                                                                                                                                                                                                                                | [Asset Store](https://assetstore.unity.com/packages/tools/network/playflow-cloud-206903)        |
| **Edgegap Unity Plugin**       | Simple game‑server hosting and orchestration.                                                                                                                                                                                                                                                | [Website](https://edgegap.com/)                                                                 |
| **Blitz Relay**                | Relay server for multiplayer game traffic, written in C# and .NET. It handles room management and data relay between game clients, supporting both reliable and unreliable delivery modes. It has a FishNet transport available here: <https://github.com/abdelfattahradwan/fishyblitzrelay> | [GitHub](https://github.com/abdelfattahradwan/blitz-relay)                                      |
| **Fish-Networking Discovery**  | Lightweight LAN discovery component for local multiplayer.                                                                                                                                                                                                                                   | [GitHub](https://github.com/abdelfattahradwan/Fish-Networking-Discovery)                        |
| **Unity Network Discovery**    | A UDP broadcast LAN server discovery for Unity with networking-library-agnostic core. It has a binding available for FishNet.                                                                                                                                                                | [GitHub](https://github.com/FrantisekHolubec/UnityNetworkDiscovery)                             |
| **FishNet Multi‑Room Manager** | Host multiple isolated game rooms on a single server via additive scenes.                                                                                                                                                                                                                    | [GitHub](https://github.com/Sean-Zeo/Multi-Room-Manager-For-FishNet-Unity/)                     |
| **Master Server Toolkit**      | Full‑stack backend solution: registration, matchmaking, chat, and more.                                                                                                                                                                                                                      | [Asset Store](https://assetstore.unity.com/packages/tools/network/master-server-toolkit-194832) |

***

### <i class="fa-gamepad-modern">:gamepad-modern:</i> Gameplay Extensions

| Asset                                            | Description                                                                                                                                                                                          | Link                                                                                                                       |
| ------------------------------------------------ | ---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- | -------------------------------------------------------------------------------------------------------------------------- |
| **Any(MMO)RPG**                                  | Any(MMO)RPG is a Role Playing Game engine that enables content creators to rapidly create unique and engaging short stories, scenarios, adventures, and even full games in online and offline modes. | [Asset Store](https://marketplace.unity.com/packages/templates/systems/any-mmo-rpg-234361)                                 |
| **Smooth Sync**                                  | Enhanced NetworkTransform syncing for smoother movement.                                                                                                                                             | [Asset Store](https://assetstore.unity.com/packages/tools/network/smooth-sync-96925)                                       |
| **Cozy: Link – Multiplayer Module**              | Stylized weather system with Fish‑Network multiplayer support.                                                                                                                                       | [Asset Store](https://assetstore.unity.com/packages/tools/utilities/cozy-stylized-weather-3-271742)                        |
| **Client-side Prediction - Starter Package**     | A paid asset for Unity of a Client-side Prediction controller and setup, including moving platforms, third-person camera, New Input System and more.                                                 | [Website](https://shop.bigfatgames.com/)                                                                                   |
| **Vault Inventory**                              | Robust inventory system with editor UI and runtime components.                                                                                                                                       | [Asset Store](https://assetstore.unity.com/packages/tools/game-toolkits/vault-inventory-93933)                             |
| **Multiplayer for Malbers Character Controller** | Seamless Fish‑Network integration for the popular character controller.                                                                                                                              | [Asset Store](https://assetstore.unity.com/packages/tools/integration/multiplayer-for-malbers-character-controller-300747) |

***

### <i class="fa-hammer">:hammer:</i> Utility & Transport Helpers

| Asset                           | Description                                                                                                                                                                                  | Link                                                                                                      |
| ------------------------------- | -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- | --------------------------------------------------------------------------------------------------------- |
| **Turtle Pass**                 | Chunked large‑byte array transfer to avoid bandwidth spikes.                                                                                                                                 | [GitHub](https://github.com/DanielSnd/TurtlePass)                                                         |
| **ParrelSync**                  | Run multiple Unity editors simultaneously for testing.                                                                                                                                       | [GitHub](https://github.com/VeriorPies/ParrelSync)                                                        |
| **MultiPlay**                   | Open several Unity editor windows without building each time.                                                                                                                                | [Asset Store](https://assetstore.unity.com/packages/tools/utilities/multiplay-170209)                     |
| **Facepunch.Steamworks**        | C# wrapper for Valve's Steamworks library.                                                                                                                                                   | [GitHub](https://github.com/Facepunch/Facepunch.Steamworks)                                               |
| **Steamworks.NET**              | Managed Steamworks API for Unity and C# apps.                                                                                                                                                | [GitHub](https://github.com/rlabrecque/Steamworks.NET)                                                    |
| **Toolkit for Steamworks 2026** | Comprehensive Steam integration tools and editor extensions.                                                                                                                                 | [Asset Store](https://assetstore.unity.com/packages/tools/integration/toolkit-for-steamworks-2025-299310) |
| **Foundation for Steamworks**   | A lightweight, modular integration layer for [Steamworks.NET](https://steamworks.github.io/) that exposes Steam features through flexible components and a type-safe generated code wrapper. | [GitHub](https://github.com/heathen-engineering/Unity-Foundation-for-Steamworks)                          |

***

### <i class="fa-circle-ellipsis">:circle-ellipsis:</i> Additional Resources

**Transports** – A full list of supported transports (WebGL, Steam, Unity Relay, etc.) can be found in the [Transports guide](/docs/guides/high-level-overview/transports.md).

***


---

# Agent Instructions
This documentation is published with GitBook. GitBook is the documentation platform designed so that both humans and AI agents can read, navigate, and reason over technical content effectively. Learn more at gitbook.com.

## Querying This Documentation
If you need additional information that is not directly available in this page, you can query the documentation dynamically by asking a question.

Perform an HTTP GET request on the current page URL with the `ask` query parameter, and the optional `goal` query parameter:

```
GET https://fish-networking.gitbook.io/docs/overview/asset-integrations.md?ask=<question>&goal=<endgoal>
```

`ask` is the immediate question: it should be specific, self-contained, and written in natural language.
`goal` is optional and describes the broader end goal you are ultimately trying to accomplish on behalf of the user. GitBook uses it to tailor the answer towards what is most useful for that goal.

The response will contain a direct answer to the question and relevant excerpts and sources from the documentation.

Use this mechanism when the answer is not explicitly present in the current page, you need clarification or additional context, or you want to retrieve related documentation sections.
