SceneUnloadData
The Data Class needed for the SceneManager to know how to handle unloading a scene.
General
Default values
SceneUnloadData sud = new SceneUnloadData()
{
SceneLookupDatas = new SceneLookupData[0],
Params = new UnloadParams()
{
ServerParams = new object[0],
ClientParams = new byte[0]
},
Options = new UnloadOptions()
{
Mode = ServerUnloadMode.UnloadUnused,
Addressables = false
}
};Last updated