Installing Fish-Networking
Step-by-step instructions for installing Fish-Networking into your Unity project.
Last updated
Step-by-step instructions for installing Fish-Networking into your Unity project.
Last updated
Installing via the Unity Asset Store is the easiest method and ensures you get a stable release:
Open your Unity project.
Go to Window > Asset Store or visit the .
Search for FishNet.
Click Add to My Assets and then Open in Unity.
In Unity, go to Package Manager (Window > Package Manager
).
Select My Assets, find FishNet, and click Download and then Import.
Recommended for most users who want a stable release without version control setup.
Use this method if you have a .unitypackage
file, for example, downloaded from , from the , or shared by a team member.
Download the FishNet .unitypackage
file.
In Unity, go to Assets > Import Package > Custom Package…
Select the downloaded .unitypackage
file.
Click Import to bring all the FishNet files into your project.
This method keeps FishNet up to date via a Git repository. Ideal if you want the latest updates or to contribute to development.
Open your Unity project.
Go to Window > Package Manager.
Click the + button in the top-left corner.
Select Add package from Git URL…
Enter the following URL:
Click Add to install.
Ensure you have Git installed on your system and added to your system path.
If you receive the following errors after importing FishNet, then make sure you don't have Netcode for GameObjects inside your project. The files it uses will clash with FishNet's files and you will need to remove it first and then import FishNet again.