Fish-Net: Networking Evolved
  • Overview
    • What is FishNet?
      • Features
        • Unity Compatibility
        • Performance
          • Benchmark Setup
          • Fish-Networking Vs Mirror
      • Pro, Projects, and Support
      • Business Support
      • Development
        • Changelog
        • Roadmap
      • Branding
      • Legal Restrictions
    • Showcase
      • Upcoming Releases
    • Asset Integrations
      • Fish-Network-Discovery
    • Community Resources
  • Guides
    • Getting Started
      • Installing Fish-Networking
      • Getting Connected
      • Preparing Your Player
      • Moving Your Player Around
      • Spawning and Despawning Items
      • Using SyncVars to Sync Colors
      • Connecting to Remote Devices
      • Beyond the Basics
    • High-Level Overview
      • Fundamentals
      • Networking Models
      • Terminology
        • Server, Client, Host
        • Communicating
        • Miscellaneous
      • Transports
    • Features
      • Server and Client Identification
        • Executing on Server or Client
        • NetworkConnections
      • Networked GameObjects and Scripts
        • NetworkObjects
        • NetworkBehaviour
        • Spawning and Despawning
          • Predicted Spawning
          • Nested NetworkObjects
          • Object Pooling
      • Network State Events
      • Network Communication
        • Remote Procedure Calls
        • SyncTypes
          • Customizing Behavior
          • SyncVar
          • SyncList
          • SyncHashSet
          • SyncDictionary
          • SyncTimer
          • SyncStopwatch
          • Custom SyncType
        • Broadcasts
      • Data Serialization
        • Custom Serializers
          • Interface Serializers
          • Inheritance Serializers
      • Ownership
        • Using Ownership To Read Values
      • Area of Interest (Observer System)
        • Modifying Conditions
        • Custom Conditions
      • Scene Management
        • Scene Events
        • Scene Data
          • SceneLookupData
          • SceneLoadData
          • SceneUnloadData
        • Loading Scenes
          • Automatic Online and Offline Scenes
        • Unloading Scenes
        • Scene Stacking
        • Scene Caching
        • Scene Visibility
        • Persisting NetworkObjects
        • Custom Scene Processors
          • Addressables
      • InstanceFinder
      • Addressables
      • Transports
        • Multipass
      • Prediction
        • What Is Client-Side Prediction
        • Configuring PredictionManager
        • Configuring TimeManager
        • Configuring NetworkObject
        • Offline Rigidbodies
        • Interpolations
        • Creating Code
          • Controlling An Object
          • Non-Controlled Object
          • Understanding ReplicateState
            • Using States In Code
            • Predicting States In Code
          • Advanced Controls
        • Custom Comparers
        • PredictionRigidbody
        • Using NetworkColliders
      • Lag Compensation
        • States
        • Raycast
        • Projectiles
    • Upgrading API
    • Server Hosting
      • Edgegap - Official Partner
        • Getting Started with Edgegap
      • Hathora
        • Getting Started with Hathora
      • Amazon Web Services (AWS)
        • Getting Started with AWS
    • Upgrading To Fish-Networking
    • Troubleshooting
      • Technical Limitations
      • Creating Bug Reports
        • Report Example
      • FAQ
  • FishNet Building Blocks
    • Components
      • Managers
        • NetworkManager
        • TimeManager
        • PredictionManager
        • ServerManager
        • ClientManager
        • SceneManager
        • TransportManager
          • IntermediateLayer
        • StatisticsManager
        • ObserverManager
          • HashGrid
        • RollbackManager (Pro Feature)
      • Prediction
        • Network Collider
          • NetworkCollision
          • NetworkCollision2D
          • NetworkTrigger
          • NetworkTrigger2D
        • OfflineRigidbody
        • PredictedOwner
        • PredictedSpawn
      • Utilities
        • PingDisplay
        • BandwidthDisplay
        • Tick Smoothers
          • NetworkTickSmoother
          • OfflineTickSmoother
          • MonoTickSmoother [Obsolete]
          • DetachableNetworkTickSmoother [Obsolete]
      • PlayerSpawner
      • DefaultScene
      • ServerSpawner
      • Authenticator
      • ColliderRollback
      • NetworkAnimator
      • NetworkBehaviour
      • NetworkTransform
      • NetworkObject
      • NetworkObserver
    • Prefabs
      • NetworkManager
      • NetworkHudCanvas
    • ScriptableObjects
      • ObserverConditions
        • DistanceCondition
        • GridCondition
        • HostOnlyCondition
        • MatchCondition
        • OwnerOnlyCondition
        • SceneCondition
      • SpawnablePrefabs
        • DefaultPrefabObjects
        • SinglePrefabObjects
        • DualPrefabObjects
      • LevelLoggingConfiguration
    • Transports
      • Tugboat
      • Multipass
      • Yak (Pro Feature)
      • Bayou
      • FishyWebRTC
      • FishyUnityTransport
      • FishySteamworks (Steam)
      • FishyEOS (Epic Online Services)
      • FishyFacepunch (Steam)
      • FishyRealtime (Photon)
  • API Documentation
    • API Reference
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On this page
  • Ravenous Horde
  • Skygard Arena
  • Purrrifiers: Cleaning Chaos
  • Goblin Cleanup
  • Cryptfall
  • Mithrall
  • Blue Ridge Hunting
  • Forging Ahead
  • Forsaken Frontiers
  • Race Project
  1. Overview
  2. Showcase

Upcoming Releases

Here are some upcoming titles we expect in the near future.

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Last updated 1 day ago

Ravenous Horde

Hunt zombies, become turned, kill hunters. In this round based multiplayer post-apocalyptic FPS you can play both sides, level up, unlock perks and weapons, customize and more.


Skygard Arena

Skygard Arena is a modern turn-based tactical RPG. Assemble your squad of Heroes, pick their items and spells, and outplay your opponent in fast-paced tactical battles. Discover the world of Skygard in a solo adventure or head straight to the Arena for thrilling PvP matches!


Purrrifiers: Cleaning Chaos

Purrrifiers is a hilarious 4-player co-op game about cleaning while causing chaos. Solve puzzles, drive quirky vehicles, use an array of cleaning tools and team up with adorable cats. Experience absurd humor, diverse locations, and non-stop fun as you collaborate or troll your way to cleaning glory!


Goblin Cleanup

A co-op cleaning game where you have to clean and rearrange a dungeon before the next adventurers come to complete it again.


Cryptfall

In this 4-player co-op survival craft game, you and your friends are trapped inside a cursed, ever-changing board game. As members of the Mystery Club, you must uncover the secrets of Cryptfall, craft powerful tools, and defeat terrifying Cryptids to escape—before the island consumes you!


Mithrall

Welcome to Mithrall, an immersive large Scale Survival experience with sandbox survival elements and innovative server meshing. Build, battle, and explore in a vast, dynamic world against thousands. Forge your path to glory in a realm where every action shapes the adventure.


Blue Ridge Hunting

Blue Ridge Hunting is a co-op horror game where you and your friends investigate, document, and hunt cryptids in the Appalachian Mountains.

Forging Ahead

Your focus will be blacksmithing, crafting and shopkeeping. Use the in-game physics to smash and hit materials into new objects to sell at your shop! Upgrade and decorate your shop, all while mastering the fine arts of smithing and crafting. Throughout the game you will level and gain reputation in the town, to get better customers with higher requirements, but also higher pay. Use your gold on upgrading the shop, buying new materials or hiring adventurers to go and gather more rare resources for you.


Forsaken Frontiers

Step into the frozen unknown in Forsaken Frontiers, a cooperative analog horror adventure set in the unforgiving embrace of an everlasting winter.


Race Project

Race to win in multiple play modes of vehicular destruction. Pick up boosts, play with or against friends, and even make your own maps!

Ravenous Hordesteam
Skygard Arenasteam
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Purrrifiers: Cleaning Chaossteam
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Goblin Cleanupsteam
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Cryptfallsteam
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Mithrallsteam
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Blue Ridge Huntingsteam
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Forging Aheadsteam
Forsaken Frontierssteam
Race Projectsteam
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