# StatisticsManager

## Description <a href="#server-and-host" id="server-and-host"></a>

The **Statistics Manager** component is responsible for tracking and reporting network traffic statistics for your multiplayer game. Its **Network Traffic** can be used to gain basic information about how much network traffic your game is using. These values must be enabled for the [BandwidthDisplay](https://fish-networking.gitbook.io/docs/fishnet-building-blocks/components/utilities/bandwidthdisplay) component to function.

{% hint style="success" %}
Check out its API page for more specific methods and events [here](https://fish-networking.com/FishNet/api/api/FishNet.Managing.Statistic.StatisticsManager.html).
{% endhint %}

## Settings <a href="#server-and-host" id="server-and-host"></a>

<div align="left"><figure><img src="https://1328095063-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F-MheH2hMo3djr9VSyxTE%2Fuploads%2Fgit-blob-5bb8e0660d6135da60e7ad5c7e7bfe6ef996f789%2Fstatistics-manager-component.png?alt=media" alt=""><figcaption><p>Default settings</p></figcaption></figure></div>

### :gear: **Update Interval**

> This is how often network traffic related operations occur, such as invoking update events.

### :gear: **Update Client**

> This will invoke client traffic updates when enabled.

### :gear: **Update Server**

> This will invoke server traffic updates when enabled.
