> For the complete documentation index, see [llms.txt](https://fish-networking.gitbook.io/docs/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://fish-networking.gitbook.io/docs/fishnet-building-blocks/components/managers/statisticsmanager.md).

# StatisticsManager

## Description <a href="#server-and-host" id="server-and-host"></a>

The **Statistics Manager** component is responsible for tracking and reporting network traffic statistics for your multiplayer game. Its **Network Traffic** can be used to gain basic information about how much network traffic your game is using. These values must be enabled for the [BandwidthDisplay](/docs/fishnet-building-blocks/components/utilities/bandwidthdisplay.md) component to function.

{% hint style="success" %}
Check out its API page for more specific methods and events [here](https://fish-networking.com/FishNet/api/api/FishNet.Managing.Statistic.StatisticsManager.html).
{% endhint %}

## Settings <a href="#server-and-host" id="server-and-host"></a>

<div align="left"><figure><img src="/files/Peq2iqDiELcfOJpbhfFN" alt=""><figcaption><p>Default settings</p></figcaption></figure></div>

### :gear: **Update Interval**

> This is how often network traffic related operations occur, such as invoking update events.

### :gear: **Update Client**

> This will invoke client traffic updates when enabled.

### :gear: **Update Server**

> This will invoke server traffic updates when enabled.
